Category Archives: Original Games

So I Finally Took Time to Make a Game

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I had many “reasons” to make this game. First and foremost, since I’m a gamer (since years ago), I have always wanted to make my own game. I have always wanted to feel what it takes to make all these masters pieces I love to toy with. I would bet most of us here feel the same. Besides, porting is nice and all, but I somehow reached a limit at what I was able to port. By the end of 2012, I scored way more failed ported projects than successful ones (my GL knowledge was clearly too limited). Then I had a tough year (moving is a pain; and still having rough times…) so no time to hack. By the end of 2013, I started having some free time back. Looked like a perfect timing to start my own game.

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Big Update on the Selected Software Page

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You know about the awesome “Selected Software” page on Pandoralive, right? If you don’t, you have been missing one of the best features of this website, namely a carefully chosen list of pretty good software for the Pandora that you can install blind-folded and readily enjoy. The last update was from May, and I just decided yesterday it was time for a big update.

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Fantastic Paper Wars – New Screenshots

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If you were not convinced by the statements from Traylorpark and Crow_riot on the boards that the development of Paper Wars was progressing, well let me reassure you: they are doing very good progress. I have just in my hands the latest build of Paper Wars (still not finished, mind you) and it looks more beautiful than ever and has now a CPU vs Player mode that is functional. There’s still work to be done, but take a look at how great this is already!

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NubNub : From Concept to Game

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If you have a Pandora and follow the repo news actively you must have noticed that _wb_ (of Pandora Microbes fame) has recently released his new game called Pandora NubNub! A very simple game at its core, but nonetheless very enjoyable and challenging at the same time, with Compo4All support to spice it up. Let’s have a deeper look at this and how it first came to be.

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